Next version of DirectX to be called DirectX 12, more info coming in March

  • 6 March 2014
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Microsoft has officially revealed the name for the next version of its DirectX graphics API, and it's a traditional change. In a page on the DirectX blog, Microsoft has confirmed that it will be branded as DirectX 12.
The page also hints that more information on the API will be revealed on March 20th as part of the 2014 Game Developers Conference in San Francisco. The appearance of logos for AMD, Intel, NVIDIA and Qualcomm also hint that DirectX 12 will be compatible with their products.
A few days ago, rumors hit the Internet that the next version of DirectX will enable developers to have low-level access to PC hardware. If true, this would be similar to what AMD has for its own Mantle API, which launched a few weeks ago as a graphics driver for its Radeon line of GPUs.
DirectX 11 was the last major version of the API, and was released alongside the launch of Windows 7 in 2009. Microsoft has released two minor updates since then; DirectX 11.1 for Windows 7, 8 and RT in 2012, and DirectX 11.2 for Windows 8.1 and 8.1 RT in 2013. If Microsoft follows its normal pattern, DirectX 12 might not be officially released until the launch of Windows 9, which is not expected until spring 2015.
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Nice, can't wait!
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Microsoft hints DirectX 12 will also be supported by Xbox One

Earlier this week, Microsoft posted up a teaser site for their upcoming reveal of DirectX 12, the next major version of its graphics API that's used in nearly every PC game. Now that site has been updated with a Xbox One logo in addition to the Windows symbol.


 
This change to the teaser site would seem to strongly hint that any games that are made with DirectX 12 will work seamlessly with Microsoft's latest home console. The new API's features could also serve as a graphical boost to games made for the Xbox One. Currently, the console supports DirectX 11.2, which is also used in Windows 8.1.
As we have reported before, previous rumors about DirectX 12 claim that it will enable developers to have low-level access to PC hardware, similar to what AMD has created for Mantle, which launched a few weeks ago as a graphics driver for its Radeon line of GPUs.
DirectX 12 will be the subject of a presentation at the 2014 Game Developers Conference in San Francisco on March 20th. However, we may have to wait until at least spring 2015, the projected launch timeframe for Windows 9, before DirectX 12 becomes available.
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Didn't hear of Windows 9 coming out either...hmmm I missed Windows 8 because I wasn't into a touch screen for windows. And Windows 8 was directed more towards that I believed. With numerous friends and family complaining about Windows 8..I've stayed with W7. The longer you wait the better was never good for me in the ol'days. Had to have the latest OS out there. Will research this Windows 9. For I bought 4 W7s and have been torn between the EyeCandy of Vista and the version of W7 for years now.Have to admit I miss XP the most.
 
Anyway Great news..
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Microsoft reveals DirectX 12 for PC, Xbox One and mobile
 


 
As Microsoft promised earlier this month, the company has revealed the first official details on DirectX 12, the next major update to its graphics API, during a session at the Game Developers Conference today in San Francisco.
 
According to the live blog of the event over at PC Perspective, DirectX 12 will be able to work across all of Microsoft's platforms, including Windows, Windows Phone and the Xbox One. Indeed, the company said that DirectX 12-based games will get a performance boost when they are made for Microsoft's latest game console.
 
As rumored, DirectX 12 will allow for developers to get lower level access to hardware and will spread the workload on the CPU and GPU so that their threads are better balanced and as a result increase performance.
 
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NVIDIA: DirectX 12 will support unannounced features on future graphics chips


Microsoft officially announced DirectX 12 last week at the Game Developers Conference, and said the upcoming revamp of their graphics API would work on a lot of hardware that's already available, such as the Xbox One game console, along with many current NVIDIA and AMD GPUs for the PC. However, the first games that will fully support DirectX 12 won't be released until "holiday 2015".
That means both NVIDIA and AMD will be releasing new graphics chips in their GeForce and Radeon lines, respectively, between now and when DirectX 12 is launched.
 
 
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DirectX 12: A game changer for Xbox One
 
This week at Build, Microsoft unveiled their new graphics stack, DirectX 12, which was demonstrated to more than double performance on existing hardware and work on all Microsoft platforms.
Earlier this year, AMD's new Mantle platform demonstrated what was possible if the graphics stack could effectively utilize all the cores on modern CPUs. The result was a massive boost in performance in Mantle enabled games with very little developer effort as shown by Oxide Games and Battlefield 4. The challenge for AMD is that Mantle is currently PC only and restricted to recent AMD video cards. If only there was a graphics stack that supported multi-core processing that worked on all video cards...

Xbox One gets a major upgrade

Meanwhile, Microsoft's Xbox One has been well received but has been criticized for being measurably behind Sony's Playstation 4 in terms of game performance. Microsoft has responded with DirectX 12.  With relatively little effort by developers, upcoming Xbox One games, PC Games and Windows Phone games will see a doubling in graphics performance. 
Suddenly, that Xbox One game that struggled at 720p will be able to reach fantastic performance at 1080p. For developers, this is a game changer.
 
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