When Edge initially reported that the the new Xbox console would likely need an active Internet connection to work and would eliminate second-hand games, the 'comments' section naturally filled with replies ranging from utter disbelief, to "giving up on console gaming" messages, to sheer anger.
Now while this claim is still a wave in a sea of speculation and rumors floating around until the next-gen consoles from Microsoft (and Sony) actually get revealed, GameStop was quick to voice it's opinion on the idea of a used game-blocking console:
"We know the desire to purchase a next-generation console would be significantly diminished if new consoles were to prohibit playing pre-owned games, limit portability, or not play new physical games", said GameStop spokesman Matt Hodges.
This information is based off the company's customer surveys and while GameStop hasn't released exact numbers, the results do seem in line with reader comments across the various tech sites and blogs who reported the story. You can read the full ARS Technica Story here.
Would eliminating used games villainize the Xbox and send gamers flocking to the PS4 (should Sony choose to allow used games)? Or will Sony do the exact same thing, making new games on a permanently online system the inevitable future of console gaming? Thoughts?
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Saying the the last five years of Xbox have been painful to watch, Brown says that Apple, if it wanted to, could "kill the Xbox" as well as the others in the form of a more advanced Apple TV.
Obliviously the Apple TV, in its current form, is nowhere near a game console, but the fact that it runs iOS makes it an easy and attractive platform for developers, who, in return, have created a great deal of fun "mobile" type games for users to enjoy. While an Xbox equivalent from Apple may never happen, Brown wishes Microsoft would adopt a similar game and app distribution model so that games become easier to develop.
What do you think about all this? Is an Apple gaming console a farfetched idea? And, does Microsoft need to change it's model to be more developer-friendly?
DavidP-While it's all speculation at this point and I'd need to see how exactly Kinect is integrated within the console, I definitely agree that having it be a mandatory part of ALL games isn't a good idea. That said, if you've seen any recent 360 ads on TV, pretty much any new game coming out tries to integrate Kinect in one way of the other. But it's optional and the slogan in "Better with Kinect". So...if Microsoft really refines the Kinect and makes it truly great (unlikely), maybe gamers won't complain. Still, having it be a voluntary game enhancer rather than a "must use for game to work" is a better idea IMO.
superssjdan-Not a PC gamer myself, but totally agree with your "game quality is top priority argument". And hey, if the new Kinect is ground-breaking and literally game-changing (while still keeping gaming comfortable and fun), then I'm all for it and willing to adapt. I don't see that happening yet and I would assume the next Kinect will be evolutionary rather than revolutionary. Still, only time will tell and, like you, I will reserve my judgement until I can get my hands (or at least my eyes) on the new consoles.
Thanks for the input, guys!
Clearly, no consumers had favorable things to say about eliminating second-hand games, but yesterday's ARS Technica report suggesting that the next Xbox will tightly integrate Kinect (and by 'tightly' I mean it will require it to work) should either further infuriate gamers or engage their curiosity in what may be a cool future tech-feature of next-gen gaming. (I'm definitely thinking it'll be the former) In any case, it'll spur some good debates.
What do you all think about Kinect being a required part of the "NextBox"? Have you tried the current Kinect and if so, what do you think? Personally, it's not bad and can be fun, but I think there is much room for improvement. Can't wait for the consoles to be unveiled already! 😃
Get that 2013 while you can... it could well be the last non subscription Office you will see.